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Posts Tagged ‘game play’

Name that Note: Jamplay

February 12th, 2010 No comments

The Name that Note:PRE game that I developed for Jamplay was significantly different to the original game. The graphics were completely overhauled and the game-play mechanics modified to create a game that does away with the 60-second timer and instead ramps up the difficulty as the player progresses through levels that are each made up of 8 questions. As the player progresses through these levels, the time available for each level decreases until eventually they’ll need lightning-fast reaction speeds to progress any further.

The questions themselves are selected from a bank that is defined in an external XML file, as are some other game variables like the selection of base notes, the starting level time and the level time decay rate.

At the end of the game the user’s score is posted to the Jamplay score board via a Javascript API that they kindly supplied me with, and the top 3 scores are displayed on the gaming section of the site for all to see.

Active Goal Challenge

August 3rd, 2009 No comments

Active Goal Challenge was commissioned by Nourish Interactive.

It’s a modified version of Conversion Challenge with customisable messages that encourage healthy eating and an active lifestyle. Because the target audience for this game is aged 4-10, the game-play has been simplified with the wind property removed, and the leader board no longer requires an email address for entry.

The game was developed in both English and Spanish.